Generator Problems in McMurdo
Nov 14th, 2009 by Nick
“Greetings All,
The Power Plant is at maximum electrical power capacity limits for Generator #3.
Immediately turn off any unnecessary electrical items in buildings on the list below.
[McMurdo Area Manager]”
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Feeder “A” – Central Industrial
17 Equipment Ops.
34 Warm Up Shack, Waste Mgmt
72 Oil Separator
122 Skua Central
132 Automotive Supply
140 MCC/Post Office/Central Supp.
141 Fuel Ops. Work Center
143 Vehicle Maintenance Facility
168 VMF/Automotive Cold Storage
174 Flammable Storage
175 NSF/IS/Engineering Offices
176 Cold Food Storage Warehouse
185 Waste Management Shop
192 Safety/Environmental
201 through 211 Berthing Buildings
Feeder “C” – Lower Industrial
08 Auxiliary Aquarium
36 Helo Pax Terminal
75 Gym
124 Seawater Intake Pump house
129 Helo Hanger
144 Dive Locker
156 ANG Supply
157 ANG Supply – Cold Storage
159 Comms/AGE
165 Mac Ops
179 Seawater Intake Building
187 Old Aquarium


